# 6.2 The IO Elevator

This is the most famous wait event in all of Postgres history. It is the **I/O
Wait**.
## The Basement Reality
As we saw in **[[Chapter 5 - The Hunger of Resources#The Lesson of the
Desk|Chapter 5]]**, the difference between the warm Memory desk and the frozen
Disk Cabinet is vast. When a Scout (Sequential Scan) realizes the Page he needs
isn't in Memory, he has to call the basement.
The Scout stands in front of the **I/O Elevator**. He pushes the button. And
then... he waits.
In "Elephant Time," this wait can last **four months**. During this time, the
Scout isn't using any CPU. He isn't joining data. He is just standing there,
staring at the elevator doors, tapping his foot.
## How to Spot It
In your diagnostics tools (like `pg_stat_activity` or the Admiral's Battle
Report), you will see these events labeled:
- **`IO:DataFileRead`**: "I'm waiting for a worker to bring a page up from the
basement."
- **`IO:DataFileWrite`**: "I'm waiting for a worker to take this suitcase down
to the basement."
- **`IO:WALWrite`**: "I'm waiting to make sure my Pocket Diary note is bolted to
the floor."
If your database is "I/O Bound," it means your army is mostly just a group of
people standing in front of elevator doors. The solution? Build a faster
elevator (better storage) or, better yet, find a way to make sure the data is
already on the desk (more Memory).
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[[Chapter 6/6.1 - Wait Events Overview|← 6.1 - Wait Events Overview]] | [[Chapter 6/6.0 - The Waiting Game|↑ 6.0 - The Waiting Game]] | [[Chapter 6/6.3 - Locks & Latches|6.3 - Locks & Latches →]]