> [!NOTE] Window Agg
> <table>
> <tr>
> <td width="25%"><img src="assets/ex_window_aggregate.png"></td>
> <td>Computes window functions (e.g., <code>ROW_NUMBER()</code>, <code>RANK()</code>). It requires the input set to be partitioned and sorted, allowing the engine to slide a 'window' over the rows and calculate values relative to the current row.</td>
> </tr>
> </table>
>
> ```sql
> -- Calculating row numbers over a sorted set
> EXPLAIN (ANALYZE, COSTS, BUFFERS, VERBOSE)
> SELECT name, row_number() OVER (ORDER BY name)
> FROM animals;
> ```
>
> ```text
> WindowAgg (cost=1.29..852.29 rows=20000 width=19) (actual time=1.014..3.155 rows=20000 loops=1)
> Output: name, row_number() OVER (?)
> Buffers: shared hit=63
> -> Index Only Scan using idx_animals_name on public.animals (...)
> ```
>
> <table>
> <tr>
> <td rowspan="5" width="25%"><img src="assets/ex_window_aggregate.svg"></td>
> <td><b>Performance</b></td><td>CPU-intensive as it must track state across multiple rows; memory-intensive if using large partitions.</td>
> </tr>
> <tr><td><b>Factors</b></td><td>Number of rows, the complexity of the window function, and the size of the window frame.</td></tr>
> <tr><td><b>Cost</b></td><td><code>window function cost * number of rows</code></td></tr>
> <tr><td><b>Operates on</b></td><td><a href="Structures/Result Set">Result Set</a></td></tr>
> <tr><td><b>Workloads</b></td><td><a href="Workloads/IO/BufFile/BufFileRead">IO: BufFileRead</a>, <a href="Workloads/IO/BufFile/BufFileWrite">IO: BufFileWrite</a>, <a href="Workloads/LWLock/Buffers/BufferContent">LWLock: BufferContent</a></td></tr>
> <tr><td colspan="3"><b>Description</b>: Computes window functions.</td></tr>
> </table>